Best mega touchdown deck 20201/17/2024 Other Card Types Pokemon Cards Magic Cards YuGiOh Cards Garbage Pail Cards. In this video we have thunderStruck on the channel sharing this OP mega knight cycle deck The skeletons, bats, snowball and heal spirit are the four cycle. You can also use this decks cycle power to keep up the pressure with the royal hogs throughout the match. Start of a quip Made a touchdown Savoir-faire 1990 James Caan film More of quip. You will also have opportunities to go aggressive with the mega knight if you can out cycle units like pekka, prince or Valkyrie. #Mega touchdown deck fullħ2 Forbidding 73 Playing with a full deck 74 The Family Circus. The definitive source about decks, players and teams in Clash Royale. New Mega Touchdown Challenge with 15 wins in Clash Royale and with the new Goblin Giant emote and with awesome Clash Royale rewards This was my Mega Deck. Earthquake, in thunderstrucks opinion, is now better because it can one shot skeletons making it OP against skarmy or graveyard and it now does more damage to princess towers. Explore advanced statistics about decks and cards based on millions of games per week. In some matchups you won’t be able to break through their defence which is when you will need to rely on earthquake for spell cycling. One of my favourite things about this deck is its ability to apply pressure in both lanes with the royal hogs, after a successful defence and you have surviving troops in one lane you can split hogs at the bridge to pressure both lane. So being difficult to destroy, it is an extra weapon in our hands.Hunter is your main defensive weapon against tanks, balloon, hog rider etc, protect him from ranged units like musketeer or magic archer. The ability to hit distant enemies thanks to its long range makes it unique in Touchdown. He’s very fast, and this makes it a threat, but if placed with an hog rider or a balloon, his rage spell can be letal. They are particularly effective in Touchdown because they can not only deal with hordes, but they can also count on the individual shots of the troops you have evoked. Useful for the units they can generate (fast and require a counterattack). It can happen during the game that his puppies generated automatically surpass the Touchdown line at his death. The only positive note are the hitpoints and its lava pups. Unfortunately, it can be easily killed, so you have to be careful when you deploy it. Even if it’s not the best on Touchdown, it’s a great addition to any deck. He’s fast, he can jump and he’s got a ton of hitpoints. It also has got he power of the generation of 2 Golemites to his death that will continue running. Playing it from the first minute is not a good strategy, as the opponent will have time to create a counterattack. This big stone guy has an infinite amount of Hp that his opponent must face along with the units that follow him. Barbarian’s Hut is among the less useful onse, given the slowness in generating barbarians, but it remains always effective. The troop generating buildings are a huge advantage, since they make pressure to the enemy and their troops can push until enemy line. If it’s deployed with Lava Hound or Golem it’s a real pain for the opponents, and if they can’t defend from air troops, a victory is assured. If it’s deployed with the correct spell, it’s a sure win condition. It’s considered the most strong card in the touchdown arena. If your opponents have got only a little elixir and it is deployed from the opposite side of the map, stopping it is impossible. It’s fast, it only targets the buildings, and if destroyed, 2 Barbarians are ready to continue inflaming the Arena. The Dart Goblin is also good with his fast attack and long range.Īs far as splash area damage cards are concerned, we can count on the Executioner, Wizard, Valkyrie and Bowler. Let’s choose melee damage units and splash damage units!ĭestroy the most of the enemy troops in the field is the main practice to win.įor example, the Princess is a great card, given her power to exterminate hordes in a single stroke or 2. Unfortunately for P.E.K.K.A lovers, we should advise to not to use it, as it would be mislead until the death of countless characters inside the map. So when you choose your deck, be very careful when you choose cards who can counter ground and air troops. In a deck you will need cards that can quickly destroy cards such as Golem and Lava Hound. Here’s a list of the best and the worst ones. There are spells that can help a lot in touchdown, while some aren’t very useful. We recommend to choose at least 1 card between Furnace, Goblin Hut, Barbarian Hut etc, since they can attack and distract the enemy.Ī good strategy is to deploy a building and attcak to the other side of the field. Cards that are useful in 1 vs 1 here may not work properly.Įven spells couldn’t be useful, except for a few exceptions, while buildings are important. This game mode is very different from the classic one we already know.
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